User:deCarnac

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{{Home Made Computer|deCarnac}}
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{{Gardening|deCarnac}}
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! Looking for Wiki Help?
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{{Headbanger|deCarnac}}
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{{Beer1|deCarnac}}
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| {{Administrator}}
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{{Blood Donor|deCarnac flirts with the nurses when he}}
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{{Swedish|deCarnac can't help he}}
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{{German Speaker|deCarnac reads but hardly}}
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{{Writer|deCarnac}}
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{{Firefox|deCarnac}}
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| {{ExpertUserboxCraftsman}}
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| Regardless, you can contact me via:
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* the [[User talk:DeCarnac|talk page]]
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|}
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The balding player behind [[†deCarnac]].
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The player behind [[†deCarnac]].
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== Basic Facts ==
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* real name: Johan
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* First introduced to Vampires! sometime in 2004 or 2005.
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* first introduced to Vampires! sometime in 2004 or 2005
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* Was a lurker in the Lost in Shadows community.
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* was a lurker in the [[Lost In Shadows]] community ([http://lost-in-shadows.livejournal.com/2006/03/31/ interviewed for ''LiS Featured Vampire of the Week'' 31 March 2006])
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* Creator of '''deCarnac's Map for Vampires!'''
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* creator of
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* Game hiatus 2006—2012, recreated [[†deCarnac]] in February 2012.
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** ''deCarnac's Map for Vampires!'' (2006)
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* Lover of structure, admirer or creativity.
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** ''Vampire deCarnac's Map of RavenBlack City'' (2012)
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** [[deCarnac's Bloodmap]] (2013)
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* game hiatus 2006—2012, recreated [[†deCarnac]] in February 2012
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* found this wiki shortly thereafter, and got hooked
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* has continued to try and describe, define, illustrate and categorize since
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also
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* born in the late 70's, thus older than Pacman
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* spends my time in the flesh world with mechanical engineering, mechatronics and energy systems
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== Guilty of ==
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== Things I do here ==
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Almost compulsory tweaker of articles, particulary likes to get his hands on the "hard" (non-roleplay) game concepts.
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Micro- and macro-cleanups of articles, particulary the core (non-roleplay) game concepts. If I have edited ''your'' page it was most likely to fix a changed template or re-arrange a category it was in. Tends to hang around here and wikify this and that. I've also created some templates.
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== Vampire deCarnac's Map (2012) ==
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Recently I've be doing some internet archeology in order to find dates and references to when important changes in the game actually happened.
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The new version benefits from the integrated support for SVG in HTML5, and should work in most browsers without any add-ons.
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It maintains the basic visual concept of the original, having three views:
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== Playing style ==
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* an overwiew of the entire city (200 x 200)
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{{FloatRight|{{BrassPlate|width=0|Roger de Carnac<br/>Blood-sucking — with a smile!}}}}
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* a view of a "district" (50 x 50)
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Apart from the desanguination of [[human]]s and travelling in time, [[†deCarnac]] is pretty similar to {{User:DeCarnac/sig}}. My own limited [[roleplaying]] doesn't mean I disapprove of it. I grew up with the pen-and-paper kinds. I believe gaming spirit tends to carry over between character and player, so I like it best when the atmosphere is friendly, light, cooperative and regularily tongue-in-cheek (in the ''Buffy'' kind of way).
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* a zoomed-in view (7 x 7)
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The map basically displays all fixed buildings in the city — [[banks]], [[pubs]], [[Transit|stations]], [[Lair|lairs]] etc. It also displays the moving [[guilds]] and [[shops]], ''if'' that information has been properly updated in the map's data base (see below).
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And that is one of the reasons why I love ''A View in the Dark''.
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=== Features ===
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=== Thoughts on in-character conflicts ===
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The map lets you select two waypoints — the first is assumed to be your present location, the second your intended goal. The following information is presented:
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One thing I have noticed is how an in-character conflict is a very intimate act. If not based on mutual player consent, it becomes a hurtful violation that inevitably cross over into a player conflict. Lets take an example from fiction and put it into a roleplaying context:
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* Number of [[Action Points]] (AP) needed to walk the entire distance
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* Number of AP needed to travel the distance if using transit, and which stations to use
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* Number of AP needed to walk to the nearest bank (''new feature'')
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You can click one of the above three buttons, and get a visual travel guide on the optimal paths possible (''new feature'').
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''In Lord of the Rings, Legolas and Gimli keep making fun of each other with various racial remarks. Deep down however, they are the best of friends and never cross the line to insults. Apparently the two eventually left for the Undying Lands together, making it a bromance of epic proportions.''
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The map has a Search dialogue, where you can type in the name of a building and zoom to its location.
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When this kind of bickering happened during our teenage roleplaying sessions (and it did), it sometimes was agreed upon and generated situations funny for everyone. At several notable occasions however, it wasn't consentual. The player of the insulted character then felt belittled and effectively (if not verbally) demanded satisfaction. This inevitably led to rapid escalation of the in-character conflict. Since most fantasy RPGs are all about murder-robbery and all characters without exception violent, heavily-armed thugs, bloodshed followed. Had it been LoTR, it would have went a bit like this:
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# Legolas makes a pun at Gimli's short stature.
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# Gimli calls Legolas a sissy.
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# Legolas yanks Gimli's beard.
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# Gimli chops off Legolas' legs with his axe.
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# Legolas shoots Gimli in the chest with his bow.
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# Both die from blood loss.
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# New characters are created (now with even thinner, less-effort descriptions) and the adventure re-started by a disillusioned gamemaster.
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Note that this was in a ''cooperative'' fantasy RPG, where in-fighting was considered against the norm. Sometimes, when the gamemaster disallowed further in-game retribution, the conflict instead turned into a pro-wrestling-style fight where ''players'' threw each other across the room or got body-slammed into a nearby sofa. I guess that was friendly compared to how ugly an online forum dispute can turn out today.
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The map keeps track of time and the scheduled movement of guilds and shops. It now displays two tiny clocks, indicating how long each of them will stay (''new feature'').
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And that is why I don't do in-character conflicts. :-)
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All building information in the map now comes out of an included text file data base. With some simple copy-paste operations using any text editor program, the latest data from [http://http://aviewinthedark.net/ A View in the Dark] can be shown on the map (''new feature'').
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== Latest info, et cetera ==
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* Updating all [[lair]] pages, with links to owning vampires.
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* Second-sighting and subcategorizing all character pages (they are merely fifteen-hundred or so).
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This will take a few weeks. --{{User:DeCarnac/sig}} 17:35, 20 May 2014 (CEST)
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=== Status ===
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Finally released the revamped 2013 map version as [[deCarnac's Bloodmap]]. --{{User:DeCarnac/sig}} 10:19, 20 June 2013 (CEST)
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The map is presently being alpha-tested daily, but is to be released here soonish.
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Inspired by ''A View in the Dark'', I'm working on a "guildspotting" project (to narrow down the exact move times). Ready - almost. --{{User:DeCarnac/sig}} 21:51, 13 May 2012 (CEST)
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Fun with statistics: This wiki currently has {{NUMBEROFARTICLES}} articles, of which {{PAGESINCATEGORY:Characters}} ({{#expr: 100 * {{PAGESINCATEGORY:Characters|R}} / {{NUMBEROFARTICLES:R}} round1 }}%) are character pages. {{PAGESINCATEGORY:Character Stubs}} ({{#expr: 100 * {{PAGESINCATEGORY:Character Stubs|R}} / {{PAGESINCATEGORY:Characters|R}} round1 }}%) of those are character stubs.
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Looking forward to:
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* Adding to, improving and linking the articles about the [[city]] itself.
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* Sorting and categorizing everything history-related.
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Got a [http://decarnac.atspace.eu/ geeky website].
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{|
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| {{Hybrid Type|Judging by the fur, Johan|nerd|werewolf}}
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| {{Home Made Computer|Johan}}
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| {{Evil Twin|Johan}}
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| {{Gardening|Johan}}
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|-
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| {{SistersOfMercy|Johan}}
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| {{MiamiVice|Johan}}
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| {{Beer1|Johan}}
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| {{Blood Donor|Johan flirts with the nurses when he}}
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|-
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| {{Writer|Johan}}
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| {{Chrome|Johan}}
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| {{German Speaker|Johan reads but hardly}}
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| {{Swedish|Johan can't help he}}
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|-
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| {{European|Johan}}
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| {{Ostrogothian|Johan}}
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| {{Smolandian|Birth-wise, Johan}}
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| {{Scanian|Ancestry-wise, Johan}}
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|}

Latest revision as of 09:27, 11 November 2014

Looking for Wiki Help?
Justice.PNGAdministrator
This user is an Administrator.
Justice.PNGBureaucrat
This user is a Bureaucrat on this wiki.
Craftsman.jpegExpert Template Craftsman
This user is a certified expert Template craftsman.
Craftsman.jpegExpert Userbox Craftsman
This user is a certified expert Userbox craftsman.
Regardless, you can contact me via:

The player behind †deCarnac.

also

  • born in the late 70's, thus older than Pacman
  • spends my time in the flesh world with mechanical engineering, mechatronics and energy systems

Contents

Things I do here

Micro- and macro-cleanups of articles, particulary the core (non-roleplay) game concepts. If I have edited your page it was most likely to fix a changed template or re-arrange a category it was in. Tends to hang around here and wikify this and that. I've also created some templates.

Recently I've be doing some internet archeology in order to find dates and references to when important changes in the game actually happened.

Playing style

Roger de Carnac
Blood-sucking — with a smile!

Apart from the desanguination of humans and travelling in time, †deCarnac is pretty similar to deCarnacT·C. My own limited roleplaying doesn't mean I disapprove of it. I grew up with the pen-and-paper kinds. I believe gaming spirit tends to carry over between character and player, so I like it best when the atmosphere is friendly, light, cooperative and regularily tongue-in-cheek (in the Buffy kind of way).

And that is one of the reasons why I love A View in the Dark.

Thoughts on in-character conflicts

One thing I have noticed is how an in-character conflict is a very intimate act. If not based on mutual player consent, it becomes a hurtful violation that inevitably cross over into a player conflict. Lets take an example from fiction and put it into a roleplaying context:

In Lord of the Rings, Legolas and Gimli keep making fun of each other with various racial remarks. Deep down however, they are the best of friends and never cross the line to insults. Apparently the two eventually left for the Undying Lands together, making it a bromance of epic proportions.

When this kind of bickering happened during our teenage roleplaying sessions (and it did), it sometimes was agreed upon and generated situations funny for everyone. At several notable occasions however, it wasn't consentual. The player of the insulted character then felt belittled and effectively (if not verbally) demanded satisfaction. This inevitably led to rapid escalation of the in-character conflict. Since most fantasy RPGs are all about murder-robbery and all characters without exception violent, heavily-armed thugs, bloodshed followed. Had it been LoTR, it would have went a bit like this:

  1. Legolas makes a pun at Gimli's short stature.
  2. Gimli calls Legolas a sissy.
  3. Legolas yanks Gimli's beard.
  4. Gimli chops off Legolas' legs with his axe.
  5. Legolas shoots Gimli in the chest with his bow.
  6. Both die from blood loss.
  7. New characters are created (now with even thinner, less-effort descriptions) and the adventure re-started by a disillusioned gamemaster.

Note that this was in a cooperative fantasy RPG, where in-fighting was considered against the norm. Sometimes, when the gamemaster disallowed further in-game retribution, the conflict instead turned into a pro-wrestling-style fight where players threw each other across the room or got body-slammed into a nearby sofa. I guess that was friendly compared to how ugly an online forum dispute can turn out today.

And that is why I don't do in-character conflicts. :-)

Latest info, et cetera

  • Updating all lair pages, with links to owning vampires.
  • Second-sighting and subcategorizing all character pages (they are merely fifteen-hundred or so).

This will take a few weeks. --deCarnacT·C 17:35, 20 May 2014 (CEST)

Finally released the revamped 2013 map version as deCarnac's Bloodmap. --deCarnacT·C 10:19, 20 June 2013 (CEST)

Inspired by A View in the Dark, I'm working on a "guildspotting" project (to narrow down the exact move times). Ready - almost. --deCarnacT·C 21:51, 13 May 2012 (CEST)

Fun with statistics: This wiki currently has 2,496 articles, of which 747 (29.9%) are character pages. 535 (71.6%) of those are character stubs.

Looking forward to:

  • Adding to, improving and linking the articles about the city itself.
  • Sorting and categorizing everything history-related.

Got a geeky website.

Dna 1.jpgHybrid
Judging by the fur, Johan is a Hybrid of nerd and werewolf
Homemadeputer.pngHome Made Computer
Johan has built a computer.
EvilTwin.jpgEvil Twin
Johan has a goatee.
Garden.pngGardening
Johan likes to garden.
SistersOfMercy.pngSisters of Mercy
Johan wanders by mistake.
MiamiVice small.jpgMIAMI VICE
35 years later, Johan is still undercover.
Beer1.jpgDark Beer
Johan enjoys Dark Beer.
RedBloodCell1.jpgBlood Donor
Johan flirts with the nurses when he donates Blood.
Cool-writer-tools.jpgWriter
Johan loves to write.
Chromelogo.jpgChrome User
Johan uses Chrome.
Deutsch.jpgGerman Speaker
Johan reads but hardly speaks German.
Sweden.jpgSweden
Johan can't help he is Swedish.
Europe.pngEuropean Union
Johan is European.
EastGothland.pngEast Gothland
Johan is an östgöte.
Smolandia.pngSmolandia
Birth-wise, Johan is a smålänning.
Scania.pngScania
Ancestry-wise, Johan is a skåning.
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