Action Point

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An Action Point (AP) is used for every action; this includes moving, biting, using objects, etc. Some actions require more than one action point, for example asking advice from humans which costs 5 AP. If your AP goes to zero (or below it) you can not do anything until the AP recharges. By default, you gain one AP in a half an hour. This period of time can be reduced with the Celerity skill.

Contents

Maximum AP

Each vampire has a maximum amount of AP which can not be exceeded even though the required amount of time would pass. The maximum grows by blood points and Stamina levels. Each level of Stamina increases max AP by 10. BP affects the maximum AP according to the tables below.

Starting at 200 BP, your maximum amount of action points is raised by one each time you double your BP (200 -> 400 -> 800 -> 1600 etc).

AP formulae

BP Max AP (excl. Stamina)
≥ 0 35
≥ 10 40
≥ 50 45
≥ 2n·100 50+n (n = 0, 1, 2, ...)


Comprehensive AP table

BP Sta(0) Sta(1) Sta(2) Sta(3)
0-9 35 45 55 65
10-49 40 50 60 70
50-99 45 55 65 75
100-199 50 60 70 80
200-399 51 61 71 81
400-799 52 62 72 82
800-1599 53 63 73 83
1600-3199 54 64 74 84
3200-6399 55 65 75 85
6400-12799 56 66 76 86
12800-25599 57 67 77 87
25600-51199 58 68 78 88
51200-102399 59 69 79 89
102400-204799 60 70 80 90
204800-409599 61 71 81 91
409600-819199 62 72 82 92
819200-1638400 63 73 83 93
etc.


Extremely high levels

With the third level of Stamina, you reach 100 maximum AP at 209,715,200 BP. Happy hunting!

Those want to play daily would be satisfied with 96 AP, as that is the maximum that can be restored within the 24 hours a day gives (24h * 4AP/per hour = 96AP). But to get an maximum of 90 AP, without the use of black blood it is necessary to play about 10 years without losing greater amounts of BPs (not counting losses during the necessary Stamina Quests).

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