Category talk:Items

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Archived Item Talk Page

Someone needs to put the actual Items into own pages or maybe even their own categories. eg. each scroll page into [[Category:Scrolls]] --Cliff Burton Marco 21:47, 20 April 2011 (CEST)

already happend. --Cliff Burton Marco 21:48, 20 April 2011 (CEST)

Would it be meaningful to create a sub-category for "Special Items", defined as A) only being available in Special Shops, and B) having special prices (no Charisma discounts)? --deCarnacT·C 18:24, 23 March 2012 (CET)

Makes sense, but maybe in a filter way. Keep the item in it's parent category as well, explained there (which you might already have read) Talk:The_Eternal_Aubade_of_Mystical_Treasures#Up-to-date_item_list. --Cliff Burton Marco 03:19, 24 March 2012 (CET)

Contents

Sub-category ideas

I have been thinking about the sub-categories for items. Just a few years ago, all items could easily be placed in the three sub-categories potions, scrolls and gifts. But several of the "new" items don't fit in any of those. Adding new categories will benefit from pre-planning, so here are some suggestions for a system with two types of sub-categories. Names of new categories below are only preliminary suggestions.

As a side note, in-game items all being in [[Category:Items]] as well as in a sub-category may or may not be justified. In favour: it is a convenient way of saying it has "item properties" (appears under possessions in-game) while presenting a link to all other items.

Availability-based sub-categories

These are based on where the item can be purchased. We should be able to define them in such a way that they are mutually exclusive, and each item will belong in exactly one of them. Of course, these definitions inevitably have a cross-dependence with how we define shop types.

Use & effect-based sub-categories

These describe effects and properties of the item, they span across other sub-categories, and items can belong in none or several of them. You may call it filter categories.

Any given item would then be in [[Category:Items]], exactly one availability-category, and zero or more effect-categories. What do you think? --deCarnacT·C 15:36, 5 April 2012 (CEST)

Excellent plan. Engage! --Cliff Burton Marco 00:19, 5 May 2012 (CEST)
I remember way back we had a discussion somewhere about category hierarchies. I've been thinking about it, and you were really right about making [[Category:items]] a meta-category. I will lift individual item articles out of it eventually, while giving some of them a touch-up. --deCarnacT·C 22:38, 4 November 2012 (CET)

Subcategory split - Gifts

As I revisit this category, the [[Category:Gifts]] still seems a bit fuzzy. It was originally a category of three flowers and the diamond ring, i.e. all non-scroll non-potion items back then, but is now the largest. The current "no in-game effect" definition (which I plead guilty of) kind of collides with the flower wilting effect and some items' grave use, while the term "gift" doesn't quite define the category (most items can be given as gifts I presume).

I suggest [[Category:Gifts]] is replaced with: [[Category:Memorial Items]] (can be placed at graves), and [[Category:Nonfunctionals]] (no effects whatsoever). The latter would then not include flowers. How does this sound? --deCarnacT·C 13:46, 18 June 2012 (CEST)

You're a busy bee. "Make it so" (citing Picard). I hope I find some time in the near future to make some improvements with the wiki. The software must be updated and I am playing with some other things in my mind. --Cliff Burton Marco 14:59, 18 June 2012 (CEST)
Just the other day I discovered that not all items can be given away. I didn't know this earlier. There still seems to be a good definition slot left for [[Category:Gifts]]. I'll fix it today. --deCarnacT·C 09:31, 31 July 2012 (CEST)

Shopping calculator price table

The large table with items and their prices is on the one hand lots of info, but on the other hand it is becoming obselete as more items have been introduced. The prices of items are found in their respective articles. I suggest the table is removed from this article, but I'm not sure what to do with it. Either just move it as-is to the de Lioncourt Calculator page, or edit it and keep a similar table up-to-date in a new separate article? --deCarnacT·C 17:08, 17 June 2012 (CEST)

I agree. It makes the article heavy. I think, it is best to move the information in an separate page. --Cliff Burton Marco 19:07, 17 June 2012 (CEST)
Judging by the section heading, the table was taken from the de Lioncourt Calculator. Is that correct? --deCarnacT·C 19:38, 17 June 2012 (CEST)
I do not know. But the intro of the section is bothering me a bit anyways. Maybe there should be only a reference that some players/clans/families offer calculators. I am fine if you want to fix it. --Cliff Burton Marco 19:52, 17 June 2012 (CEST)
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