Category:Guilds

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Description

Guilds are special buildings where vampires can train themselves in different skills and powers. There are three levels of each guild, thus totalling the number of guilds to 18. All guilds have two powers that they offering training for.


History

Powers were initially bought; it was only as the Guilds were gradually added that it became possible to get them by questing.

2003

  • January 19th - The Thieves Guild is implemented.
  • January 24th - Celerity and Stamina become levelled powers.
  • February 12th - Suction now gives an extra blood when drinking humans, as well as when drinking vampires.
  • February 15th - Surprise power now exists - it enables one to enter an overcrowded square (so long as it's not *too* overcrowded).
  • February 21st - Immolators Guilds is implemented, making the Stamina power available.
  • March 24th - Empaths Guilds is implemented, making Surprise and Locate powers available. They're another mobile secret guild, what with their lessons only working for people who can afford to spill the entire blood-content of a mortal in one go. Humans don't look too kindly on this sort of 'cult'.
  • April 12th - Extra Stamina effect: Stamina now has the additional effect of offering some protection from Scrolls of Turning. Chance of resisting the effect increases with each level of Stamina (never to 100%). It has no effect on Holy Water.
  • May 1st - The Immolators Guilds are now able to teach vampires how to get the power of Suction.
  • May 27th - Travellers Guilds are implemented, making it possible to get Celerity in the city.
  • August 3rd - Peacekeepers Missions are introduced.

2004

  • February 16th - Travellers Guilds are able to teach the 3 levels of Telepathy.
  • October 25th - The power of Charisma is available at the newly introduced Allurists Guilds.

2005

  • April 2nd - Perception becomes available from the Allurists Guilds.

2006

  • January 24th - Peacekeepers Missions now offer BattleCloaks.


Locations

The guilds change location every four days, except for the Peacekeepers which have a fixed location. You can get the current locations by asking advice from bartenders or by checking A View In The Dark.


Guilds Types

Allurists Guilds

Allurists.png
Powers to get

Empaths Guilds

Empaths.png
Powers to get

Immolators Guilds

Immolators.png
Powers to get

Thieves Guilds

Thieves.png
Powers to get

Travellers Guilds

Travellers.png
Powers to get

Peacekeepers Missions

Peace1.png
Powers to get

Pages in category "Guilds"

The following 6 pages are in this category, out of 6 total.

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